Whiteout at Kestrel Lodge — Ski Lodge

Ski Lodge · 2026-07-15

Whiteout at Kestrel Lodge — Ski Lodge Murder Mystery Game

The storm closed the only road off the mountain at dusk — by dawn, Kestrel Lodge held six guests, one body, and no way down.

Setting
Ski Lodge
Difficulty
Hard
Suspects
6
Est. Time
25–40 Min
Access
Premium

Case Brief

The blizzard was forecast three days out, and Ingrid Halvorsen ran her mountain by the book: at three in the afternoon she stopped the cable car, sent the last day-skiers down to the valley, and snowed in at Kestrel Lodge with the six people who remained. At 6:40 the next morning, the caretaker found her in the gear room, face-down among the ski racks, struck once from behind. Ice axe #7 was gone from its bracket on the wall.

No one else could have reached them. The only road down has been closed since dusk, the cable car hangs dead on its iced line, and avalanche control shut the pass a day earlier. The radio is the lodge's one thread to the valley, and no helicopter flies until the whiteout lifts. Whoever swung that axe is still drying their boots by the fire.

In three days, Ingrid was due in the valley to testify before the reopened inquiry into the Pale Corrie avalanche — the slide that killed a client on her rope two winters ago. Her statement sits half-typed in the map room, its final page missing. All six swear they were each in their own rooms when it happened. The drying room says at least one of them is lying — and their testimonies cross like tracks in fresh snow: every alibi has another that cannot survive beside it.

The Victim

Ingrid Halvorsen

Head guide and co-owner of Kestrel Lodge

Forty-four, a certified high-mountain guide, and blunt as the weather she worked in. Ingrid spent her last week shut in the map room with two-year-old route plans and the inquiry's letters. Over the evening radio check she told the caretaker she was "done keeping other people's secrets on this mountain" — and all six insist the words meant nothing to them.

The Suspects

Aldous Fenn

Co-owner and business manager

He kept the books, and the books are drowning — the lodge is one bad season from the banks. A buyer stood ready last autumn until Ingrid vetoed the sale. He claims he balanced accounts until two; the generator log shows the office circuit dead from midnight.

Dr. Sabine Keller

Resort physician

She signed the medical clearances for the Pale Corrie party, paperwork Ingrid's draft statement mentions by name. When the caretaker shouted, Sabine reached the gear room first — though her room sits at the end of the east corridor, farthest from it.

Tomas Lindqvist

Ski patrol chief

The Pale Corrie route opened that morning on his all-clear, and the inquiry could take his licence. He logs every transmission out of habit — yet on the night of the storm his radio log is missing forty minutes, and he will only say he was "checking the beacons."

Priya Anand

Travel journalist

Booked in to write a glossy resort profile, but her drafts are all Pale Corrie: names, dates, a survivor interview no editor has seen. If Ingrid testified first, the exclusive died. The notebook pages covering the night of the storm have been torn out.

Oskar Brenner

Caretaker and lift engineer

Thirty years on this mountain, and the last person Ingrid spoke to. Her draft flagged the avalanche sirens as unmaintained — his responsibility since the cutbacks. He was seen stoking the boiler at three in the morning, boots soaked through, and will explain neither.

Célia Marchand

Late-season guest

The register says Marchand; no passport in her luggage agrees. She has skied once in five days, asked the barman twice which room was Ingrid's, and carries in her coat pocket a photograph of the client who died at Pale Corrie.

Locations

  • The Gear RoomCrime Scene
  • The Summit Cable Car PlatformRestricted
  • Ingrid's Map RoomRestricted
  • The Great Hearth LoungeOpen Access
  • The Drying RoomOpen Access

Evidence Log

  1. E-01The empty wall bracket for ice axe #7 and the gear-room sign-out sheet
  2. E-02Ingrid's half-typed statement to the avalanche inquiry, its last page missing
  3. E-03The ski patrol radio log, silent for forty minutes at the height of the blizzard
  4. E-04Six pairs of boots in the drying room — one pair still soaked at dawn
  5. E-05The guest register, set against the luggage tags that contradict it
  6. E-06The gear-room window, found unlatched above an unbroken snowdrift

Investigation Profile

  • A snowed-in closed circle: six suspects, one mountain lodge, and a blizzard that let no one in or out
  • The Pale Corrie inquiry gave all six a reason to fear Ingrid's testimony — establish what her missing final page named
  • The six alibis cannot all stand: testimonies contradict in pairs, and every lie you break weakens another
  • Recommended approach: fix the time of death against the generator and weather logs before trusting a single alibi
  • Snowed-in whodunit
  • Closed circle
  • Alibi web
  • Mountain secrets

Case Status

UNSOLVED

The killer's identity is sealed inside the case engine — it is generated live when your investigation begins, and no two investigations unfold the same way. The only path to the truth runs through the interrogation room.

Start This Investigation

About This Case

Is Whiteout at Kestrel Lodge free to play?
This is a premium case, so it is not the featured free entry — but the 100 welcome credits every new detective receives on signup can be spent on this scenario directly, with no separate unlock or subscription required.
How hard is this murder mystery case?
It is rated Hard: six suspects whose statements form an interlocking web of contradictions. You will need to test alibis against each other, not just against the evidence. If you are new to AI interrogation, a smaller cast makes a gentler first case.
How long does this case take to solve?
Plan for 25–40 minutes. The reading is quick, but six interrogations take time — and most detectives return to at least two suspects once the first contradictions surface.
Can the suspects contradict each other?
Constantly. Each of the six is played live by AI with secrets of their own, and their accounts of the storm night collide in pairs. Catching one lie rarely ends the case — the skill lies in deciding which of two colliding stories deserves to fall.

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